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Steam Early Access

Ruinwalker

Roguelike deckbuilder
Key visual placeholder

A roguelike deckbuilder powered by
procedural generation

In Ruinwalker, you play as a walker crossing a shattered wasteland, relying on an ever-changing deck to survive whatever the road throws at you. Map layouts, event chains and enemy behavior are regenerated every run, and each must pass a worldbuilding consistency check, keeping every journey fresh without breaking the story.

GET IT

Early Access

One-time purchase. Buy during Early Access and get the full release at no extra cost.

Store links are subject to official channel announcements. Please do not purchase from unofficial sources.

GenreRoguelike deckbuilder
PlatformsPC (Steam) / iOS / Android
RegionsWorldwide
Languages8 languages (incl. Chinese, English, Japanese, Korean)
Business modelPremium (one-time purchase)
ModesSingle-player + daily challenge leaderboards
Run lengthApprox. 35–50 minutes
StatusEarly Access · Updates every two weeks
World

The world

After a catastrophe no one can explain, the world split into scattered Ruinlands, and the paths between them shift on their own.

Walkers are among the few who can travel between the Ruinlands. They face the road with the cards they carry. A card might be a weapon, a memory, a favor still owed, or a few words that give an enemy pause.

The people of the Ruinlands are not simply targets. Each has something worth protecting, whether a water source, their kin, or the secret behind a certain door. Fight, negotiate or slip past them: every choice leads to different cards and different encounters down the road.

REGION 02

The Rust Sea

A Ruinland
Concept art placeholder
Gameplay

Core gameplay

01

Procedurally generated journeys

Region layouts, event chains and enemy lineups are regenerated every run, and only appear once they pass a worldbuilding consistency check. Content overlap between runs is kept under 15%.

  • 3 regions in Early Access, with 6 planned for the full release
  • Event density follows the difficulty curve and emotional pacing
  • Boss encounters and key story beats are hand-authored by the design team
02

Enemies with goals of their own

Enemies pursue their own objectives, such as claiming a water source, guarding a nest or escaping the fight. They read the situation and may retreat, sue for peace or call for reinforcements.

  • Behavior is driven by each enemy's goals and the state of the battle
  • Some encounters can be resolved through negotiation or trade
  • Enemies you spare may cross your path again in later regions
03

Deckbuilding

Cards go beyond combat skills. Items, memories and favors can all be played, opening up combat, negotiation and hybrid builds.

  • 48 cards in Early Access, with 120+ planned for the full release
  • 2 playable characters (4 at full release), each with their own card pool
  • Relics and curses offer high-risk, high-reward choices
04

Daily challenge

Every player shares the same random seed, and leaderboards reset daily. What counts is strategy and execution, not spending.

  • A fixed daily seed with global leaderboards
  • Weekly mutators that shift the focus of play
  • Replays let you study other players' winning routes
Roadmap

Updates and roadmap

Content updates ship every two weeks during Early Access, and the roadmap will evolve based on player feedback.

v0.8.2

Early Access launch

Includes 3 regions, 48 cards, 2 playable characters and the daily challenge mode.

v0.9 (planned)

Third playable character and expanded negotiation

Adds a character built around negotiation, with exclusive cards unlocked along the negotiation path.

v1.0 (planned)

Full release

Includes 6 regions, 120+ cards, 4 playable characters and the complete main-story endings.

v1.x (planned)

Workshop and custom rules

Opens card and event creation to the community, with support for custom difficulty and mutator combinations.

Age rating

16+
Contains card-based combat and some darker story themes. Recommended for players aged 16 and over. The mainland China version is integrated with the National Press and Publication Administration's real-name verification and play-time management system for minors.

PC system requirements

OS
Windows 10 64-bit / macOS 12 or later
CPU
Intel i3-8100 / AMD Ryzen 3 2200G
Memory
4 GB (8 GB recommended)
Graphics
Integrated graphics supported
Storage
Approx. 3 GB
Early access

Join Early Access and help shape the full release

Feedback from Early Access players feeds directly into the roadmap. The team ships an update every two weeks, with every change listed in the patch notes.